Wild magic
Wild magic is a mechanic in Magical Starsign.
Profile
Wild magic is a term for magic that is used outside of battle.[1] It allows magicians to manipulate natural elements according to their starsign, but only if those elements are present in the area.[2]
Gameplay
By opening the pocket on the Nintendo DS touch screen and tapping a starsign, that starsign's respective party member will cast their wild magic. Each character's wild magic has a different effect on the field and may be used in certain events to progress the story.
Protagonist
The protagonist's wild magic depends on their chosen starsign. If light, it will cause all gummy worms in an area to retreat into their holes; if dark, it makes all gummy frogs in an area disappear.
- Opens the door to the heavens in Will-o'-Wisp Academy's attic.
- Causes the securitron to fall into a pit in Gumbo Gaol.
- Opens the light/dark door in Shishkebab Cavern leading to the Stone Stage.
- Breaks the light and dark seals in Sparklin Palace. Must transform into a putty via the palace's archway to use the opposite sign's magic.
Lassi
Lassi's wind wild magic summons a feathery gale, making sugarstars appear when cast near HP Pots.
- Clears the sandstorm at Quiet Plateau.
- Draws in a path of ice chunks after landing near Tangerine Beach.
- Clears the haze at Lover's Cove.
- Blows the unobtainable chest off a floating island near Quinoa Plain, which contains the tempus forget.
- Blows away a pirate otter fleet at Carbonara Jungle.
- Carries water across Gren to extinguish the fire in Carbonra Jungle.
- Breaks the wind seal in Sparklin Palace.
Mokka
Mokka's earth wild magic causes the ground to shake, which topples all gummy frogs in an area.
- Opens the entrance to Great Dragon Road.
- Removes a rock from a car in Bena Rikashi.
- Crushes a Space Police tank with a rock in Quinoa Plain.
- Shakes a banana tree in Carbonara Jungle, luring the gorilla that blocks the entrance to Assam.
- Releases underground water near the fountain in Carbonara Jungle while it is on fire.
- Initiates the battle against Magnus Muzzleflash when cast inside Tektos's skull.
- Breaks the earth seal in Sparklin Palace.
Chai
Chai's wood wild magic has a chance to make stat-enhancing leaves appear on Gren, especially when its aura is active.
- Creates a passage in Nata de Coco Door.
- Sprouts a vine to reach Couscous Ruins at Quinoa Plain.
- Restores the vegetation of Carbonara Jungle after the fire is put out.
- Breaks the wood seal in Sparklin Palace.
Pico
Pico's fire wild magic cooks bean pops on the ground so they can be picked up.
- Burns the foliage in front of Nata de Coco Door.
- Ignites the cauldron in Holy Water Pyramid.
- Breaks the fire seal in Sparklin Palace.
Sorbet
Sorbet's water wild magic forces gummy worms out of their holes.
- Cools off the flaming rocks in Capsicum Caverns.
- Restores the secret fountain in Carbonara Jungle while it is on fire.
- Breaks the water seal in Sparklin Palace.
Nomenclature
| This section is incomplete. You can help Kovopedia by expanding it. | |
| Reason: Needs names in other languages |
| Language | Name | Meaning |
|---|---|---|
| フィールド魔法 Fīrudo mahō | Field magic | |
| Wild magic | ||
References
- ↑ "Magic used outside of battle is called wild magic. Apprentices can wield just one type of wild magic. Depending on which element it calls on, wild magic can have a powerful effect on the land." Magical Starsign. English.
- ↑ "シュガー: ★フィールド魔法は 自然を あやつる魔法よ。 ★何も無いところから 水が出る わけじゃないわ。" Magical Vacation: Itsutsu no Hoshi ga Narabu Toki. Japanese.