Wind (affinity)
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Wind (風, Kaze) is one of the seven magic affinities in Magical Starsign. Lassi and Nogg are users of Wind Magic, unleashing it as strong gales and magic avian entities. It is strong against Earth, but weak to Wood. Wind-aligned spells may also inflict Dizzy on enemies, which greatly reduces all stats until an Undizzy Tail is used.
When offensive Wind Magic cast from the back row, the distribution of damage will vary based on which row the enemies are standing in. Those positioned in the front row will take 60% of the total damage, while those in the back row will take 20%. This is useful because enemies in the back row typically have higher resistance to magic attacks, thus making front row enemies more susceptible to heavy damage.
Wind Magic's associated planet is Puffoon, which is found on the third-furthest orbital ring of the Baklava Solar System. When it is within its alignment field, users of WInd Magic enter their Aura state.
Wind monsters[edit | edit source]
Wind Magic[edit | edit source]
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Main[edit | edit source]
Name | MP | Effect |
---|---|---|
Wind Talon | 9 | Power 30 damage + 5% chance of Dizzy
Back row: Front focus |
Healing Wing | 100% | Recovers HP equal to MP consumed
Back row: Shared |
Falcon Dive | 50 | Power 130 damage + 20% chance of Dizzy
Back row: Front focus |
Mother's Nest | 60 | Applies Heal (recovers 5% of max. HP at the start of each turn)
Back row: Fixed dispersion |
Pteranodon | 90 | Power 300 damage + 5% chance of Dizzy
Back row: Front focus |
Egg Character[edit | edit source]
Name | MP | Effect |
---|---|---|
Pelican Egg | 70 | 50% chance of Dizzy + own AGI up 20%
Back row: Fixed dispersion |