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Pyramid
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This article covers content from Magical Vacation |
Since Magical Vacation is not officially localized in English, all names and terminology will instead be derived from the English fan translation by magicalpatcher.
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Pyramid ピラミッド Piramiddo
Pyramid | |
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![]() Screenshot from Magical Vacation | |
Realm | Abyssal Realm |
Connects to | The Badlands |
The Pyramid[a] is a dungeon in the Abyssal Realm in Magical Vacation. It is the dwelling of ohm zaneil, a mummified magician who oversees the entire realm and maintains its natural order.
Spirits
Spirits in the Pyramid are locked behind Spirit Doors. These doors can only be opened if the player has recruited at least three spirits of a certain type; for example, a Spirit Door with a symbol of Toasty above it requires three Toasties on the team.[1]
# | Location | Request | Conditions/Notes |
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Pyramid 10 | ![]() |
Catchy Door → Antsy Door → Pretty Door → Rainy Door → Gloomy Door |
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Pyramid 10 | ![]() |
Catchy Door → Antsy Door → Inky Door → Gusty Door → Edgy Door |
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Pyramid 7 | ![]() |
Sticky Door → Gloomy Door |
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Pyramid 9 | ![]() |
Edgy Door → Gloomy Door → Holy Door → Sticky Door → Charity Door |
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Pyramid 10 | ![]() |
Catchy Door → Antsy Door → Inky Door → Toasty Door → Holy Door |
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Pyramid 12 | ![]() |
Edgy Door → Gloomy Door → Charity Door → Rocky Door → Gusty Door Catch 500 gummy worms |
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Pyramid 7 | ![]() |
Sticky Door → Antsy Door |
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Pyramid 8 | ![]() |
Catchy Door → Antsy Door → Pretty Door → Zappy Door → Inky Door Pick up 300 or more pinecones |
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Pyramid 4 | ![]() |
Rocky Door → Furry Door |
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Pyramid 9 | ![]() |
Edgy Door → Gloomy Door → Charity Door → Zappy Door → Catchy Door |
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Pyramid 9 | ![]() |
Edgy Door → Gloomy Door → Holy Door → Rainy Door → Early Door |
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Pyramid 4 | ![]() |
Rocky Door → Early Door |
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Pyramid 9 | — | Edgy Door → Gloomy Door → Charity Door → Zappy Door Caught or purchased 0 gummy frogs |
Encounters
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Items
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Gameplay
Since all enemies in the Pyramid are stone-element, it is recommended that Arancia is on the team and knows the spell spirit's waltz. Moreover, these enemies possess the stone spells three eyes and petrify, which can inflict petrification on party members, and even cause a Game Over if everyone is petrified.
To open up the main corridor to ohm zaneil's chamber, the party must feed gummy frogs of specific colors to the guarding Terracotta Pots. Below are the orders in which the Terracotta Pots must be fed:
- Pyramid 1
- Igen (left): blue frog
- Arupmet (right): green frog
- Pyramid 8
- Pyramid 12
Notes
References