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This article covers content from Magical Vacation
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Protagonist
主人公 Shujinkō Protagonist
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Other name(s)
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Mash (male) Mallow (female)
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Gender
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Male/Female
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Species
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Human
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Age
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14
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Height
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154cm
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Weight
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46kg (male) 40kg (female)
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Relative(s)
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Unnamed parents
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Affiliation(s)
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Party
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The protagonist is the main character of Magical Vacation. They are a student at Will-o'-Wisp Academy in Kovomaka Kingdom whose gender and spirit are chosen by the player at the start of the game. The hero is known as Mash, while the heroine is known as Mallow.
Profile
The protagonist's personality is meant to be represented by the player, whose thoughts shape their role in the story. Mash is described as being a taciturn, sincere, and reliable boy with a unique charm that brings people together. Mallow, on the other hand, is a favorite amongst the students, and acts as a peacekeeper for her classmates.[1] Both Mash and Mallow love befriending people and spirits.
Mash is a young boy with curly brown hair and teal eyes. He sports a big cream-colored hat and robe, decorated with geometric patterns and blue hems. He also wears a red neckerchief, patterned cloth beneath his jacket, a striped rope belt, purple pants with red buttons, and brown boots. In his dark clothes, Mash sports a big two-pointed hat, green robes, and purple pants accompanied by red patterns. In his light clothes, Mash dons a yellow headband with a robe along the back, as well as layers of garments colored blue, orange, and purple. His arms are equipped with gold cuffs and violet sleeves.
Mallow is a posh girl with curly blonde hair and violet eyes. She wears a large pink patterned hat with a red neckerchief, pink robe, gold bangles, blue leggings, and a pair of brown boots. In her dark clothes, Mallow wears a puffy two-pointed hat with several scarlet robes, scarlet pants, and red patterns. In her light clothes, Mallow has a yellow veiled headband, also sporting an orange overcoat, baggy teal pants, jewels, and yellow patterned shoes.
Gameplay
The protagonist is the party leader in Magical Vacation whom the player assumes control of for the entire game, starting at level 1. When creating a new save file, their first spirit can either be fire, wind, poison, beauty, blade, sound, stone, insect, wood, beast, water, thunder, or ancient. The attributes of love, dark, and light, can be obtained by meeting certain criteria in Link Mode. As for stats, the hero is best suited for physical combat, possessing high HP and power. The heroine is more magically adept, with high MP, spirit (magic defense), and agility.
Hero
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Name
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Attribute
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Protagonist
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―
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1
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2
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24
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19
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MP%
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Pow
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Def
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Spr
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Agi
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10%
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10
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10
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6
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7
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Special power
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See and befriend spirits
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Skills/Magic
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Skill
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Cost
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Description
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Name
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Attribute
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Protagonist
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―
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999
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99
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4017
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3014
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MP%
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Pow
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Def
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Spr
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Agi
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10%
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509
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343
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338
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173
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Special power
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See and befriend spirits
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Skills/Magic
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Skill
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Cost
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Description
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Heroine
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Name
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Attribute
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Protagonist
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―
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1
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2
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19
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24
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MP%
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Pow
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Def
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Spr
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Agi
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10%
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8
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10
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7
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8
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Special power
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See and befriend spirits
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Skills/Magic
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Skill
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Cost
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Description
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Name
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Attribute
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Protagonist
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―
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999
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99
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3014
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4017
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MP%
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Pow
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Def
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Spr
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Agi
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10%
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174
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343
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506
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340
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Special power
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See and befriend spirits
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Skills/Magic
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Skill
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Cost
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Description
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Biography
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This section needs to be rewritten. You can help Kovopedia by fixing it.
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No reason provided.
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Early life
The protagonist used to live in a village on the outskirts of Kovomaka Kingdom. Born with the power to see spirits hiding in nature, they were often spotted conversing with sticks and rocks on the wayside. However, the villagers ostracized them for this ability, growing fearful and calling them a fraud. One day, the protagonist was visited by Biscotti, a sorcerer known for bringing magic to the kingdom. Several spirits appeared behind Biscotti, who invited the protagonist to enroll in Will-o'-Wisp Academy by promising they could meet even more spirits. On their way to Will-o'-Wisp, Biscotti told the protagonist how many of its graduates went on to hold important positions in Kovomaka Kingdom, but that was not his reason for teaching magic. Rather, he encouraged his pupils to learn everything there was to know about the world. That way, they do anything their hearts desired.
- Main article: Plot summary of Magical Vacation
Return to the Kingdom
Starting element
The protagonist became a lecturer of magic at Will-o'-Wisp Academy. Instead of teaching magic for combat, they taught magic for support, reforming Will-o'-Wisp into a school suitable for Ganache and Vanilla's new era of peace.
Dark magic
The hero challenging a dragon on their journey.
In search of more powerful enemies, the protagonist spent two decades traversing the continent, leaving their footprint and legacy in over thirty countries. In time, they mastered the technique of being able to freely shift between realms. Their journey spanned across twenty realms, beginning in the Fire Realm and ending in the Wind Realm, where they passed away at the age of 87. By that time, they had earned hundreds of titles across numerous nations. Many landmarks around the world were named after them, keeping their name alive even after death.
Light magic
Taking care of a cursed
dodo.
The protagonist set out on a journey to find a cure to the dodos' curse and enigma fusion. They traveled across many realms, fought formidable foes, and helped villagers in need, acquiring lots of knowledge along the way. One day, Candy received a a book written by the protagonist in the mail, which journaled everything they had learned on their adventures. The book contained heaps of information and was kept in the academy, where it became an essential source of knowledge for magicians everywhere. And yet, no one knew what became of the protagonist.
Other appearances
Super Smash Bros.
Super Smash Bros. Brawl stickers
The hero appears in the game as sticker #624, while the heroine appears as sticker #625. They are simply called "Boy" and "Girl". The Boy and Girl's effects are in reference to their respective stat proficiencies in Magical Vacation.[2]
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Effect
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Fighter(s)
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Throwing Attack +22
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Any
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Super Smash Bros. Ultimate spirit
The protagonists appear in the game as spirit no. 1176. In their spirit battle, they are portrayed by two Villagers on the Smashville stage. The Villagers are easily distracted by elemental items that appear on the stage, in reference to the various magic attributes the protagonists can be assigned.[3]
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No.
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Name
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Type & Power
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Class
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1176
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Magical Vacation Protagonists
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3800
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★★ ADVANCED
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Rules
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Theme
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―
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Attack - Soma Bringer
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Condition(s)
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The enemy is easily distracted by items
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Descriptions
Descriptions and Entries
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Magical Vacation bestiary
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趣味 精霊と仲良くなること 精霊とお話できるふしぎな男の子。明るく、すなおで元気だぞ。Translation: Hobby: Befriending spirits An odd boy who can talk to spirits. He's bright, gentle, and energetic.
趣味 友達を作ること 精霊とお話できるふしぎな子。友達思いの、やさしくて元気な女の子だ。Translation: Hobby: Making friends An odd kid who can talk to spirits. She's kind, cheerful, and empathetic.
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Magical Vacation Complete Guide
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ちょっと無口だけど頼りになる魔法少年 コヴォマカ王国のはずれに育った、魔力を持つ少年。誠実で責任感が強く、人をひきつける不思議な魅力がある。いつの間にかみんなのリーダー役になっていることも多い。Translation: A Somewhat Quiet yet Dependable Magic Boy A boy with magic powers who was raised on the fringes of Kovomaka Kingdom. He is honest and responsible, and has a peculiar charm that brings people together. He often assumes a leaderly role for everyone out of the blue.
みんなに人気のクラスのリーダー コヴォマカ王国の辺境生まれの、強い魔力を持つ少女。人あたりがよくて世話好きなため、個性的でケンカばかりしているクラスメイトたちのまとめ役になっている。Translation: A Class Leader Beloved by Everyone A girl with magic powers who was born on the outskirts of Kovomaka Kingdom. Due to her friendly and caring nature, she acts as a mediator among her quirky and quarrelsome classmates.
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Trivia
- According to Shinichi Kameoka, the Mash and Mallow's designs are based on the characters Daniel Latimer (Mark Lester) and Melody Perkins (Tracy Hyde) from the 1971 film Melody. Another character from the film, Tom Ornshaw (Jack Wild), was the inspiration for Brown in the EGGLIA series.[4]
- In early development, when the game was planned to be titled Magic Summer Vacation: the magical vacation, the protagonist of the opposite gender would appear as the player character's boyfriend/girlfriend and had a designated attribute. The male protagonist was a wind-user named Tackle, a 15-year-old who struggled to express his emotions, which caused him to clash with his classmates.
- When naming the protagonist in Japanese, pressing Select changes the Hiragana and Katakana characters to Café au Lait Font.
Nomenclature
Their names come from marshmallow, a confectionary made from sugar and gelatin.
Hero
Names in Other Languages
Language |
Name |
Meaning
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Japanese |
マッシュ Masshu |
Mash
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Heroine
Names in Other Languages
Language |
Name |
Meaning
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Japanese |
マロウ Marou マユ Mayu Early gameplay screenshots ムロラン Muroran Magical Vacation packaging にんてん花子 Ninten Hanako Nintendo webpage まじかる Majikaru Wii U Virtual Console gameplay |
Mallow Mayu Muroran Ninten Hanako Majikaru
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References