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Magic notebook
The magic notebook[a] is a key item in Magical Vacation. It is a special journal that automatically records important information. New entries are obtained through story progression, and by talking to certain NPCs.
Entries[edit | edit source]
All entries at Valencia Beach are missable, and cannot be learned after the enigma abduction event.[1]
Magic types[edit | edit source]
- Where to learn: Comes with the magic notebook
- Condition: None
The types of magic are fire, wind, poison, beauty, blade, sound, stone, insect, wood, beast, water, thunder, ancient, dark, light, and love. For each of the 16 magic types, there are 7 spells.
About HP[edit | edit source]
- Where to learn: Valencia Beach (nighttime)
- Condition: Talk to Miss Madeleine, answer "No" to knowing about HP
HP is hit points, and represents one’s own strength against attacks. As damage is taken, it gradually depletes, and you cannot fight when it hits 0. It can be recovered at inns or with gummy frogs.
About MP[edit | edit source]
- Where to learn: Valencia Beach (nighttime)
- Condition: Talk to Miss Madeleine, answer "No" to knowing about MP
MP is magic points, which decrease by casting magic. The stronger the spell, the more MP it uses. It can be recovered at inns or with gummy worms.
About power[edit | edit source]
- Where to learn: Valencia Beach (nighttime)
- Condition: Ask Cassis about power
The greater your Pow value, the more damage you deal to enemies with kicks, punches, etc. Can be upgraded by equipping items.
About defense[edit | edit source]
- Where to learn: Valencia Beach (nighttime)
- Condition: Ask Cassis about defense
The greater your Def value, the less damage you take from enemies’ physical attacks. Can be upgraded by equipping items.
About agility[edit | edit source]
- Where to learn: Valencia Beach (nighttime)
- Condition: Ask Cassis about agility
The greater your Agi value, the sooner your action will come. Increase your Agi if you want to preemptively attack enemies. Can be upgraded by equipping items.
About spirit[edit | edit source]
- Where to learn: Valencia Beach (nighttime)
- Condition: Ask Cassis about spirit
The greater your Spr value, the less damage you take from enemies’ magic attacks. Can be upgraded by equipping items.
About MP%[edit | edit source]
- Where to learn: Valencia Beach (nighttime)
- Condition: Ask Cassis about MP%
During battle, MP is recovered by MP% at the end of each turn. If this value is big, you can use magic continuously without relying on inns or recovery items.
Kick and punch[edit | edit source]
- Where to learn: Valencia Beach (nighttime)
- Condition: Talk to Ganache after the cutscene with him and Candy
Kicks and punches do not use MP, so it is best to use them when you are short on MP, or when you want to use a large amount of MP on your next turn. Kicks and punches only reach enemies in the front row.
Elemental EXP and magic[edit | edit source]
- Where to learn: Valencia Beach (nighttime)
- Condition: Talk to Ganache after the cutscene with him and Candy
When using magic, you earn magic EXP according to your own element. When your magic EXP value reaches a certain amount, your magic level rises, and new spells can be used depending on the level.
Befriending spirits[edit | edit source]
- Where to learn: Valencia Beach (nighttime)
- Condition: Talk to Blueberry
Things like sticks or puddles may actually be disguised spirits when you talk to them. If you find them and meet their demands, you can befriend them.
Summoning spirits[edit | edit source]
- Where to learn: Valencia Beach (nighttime)
- Condition: Talk to Blueberry
If you befriend spirits, should you Call them in battle?? Spirits are summonable via magic. You can summon as many as you have already befriended, and up to 7 can be present at the same time in battle.
Doubling strength with spirits[edit | edit source]
- Where to learn: Valencia Beach (nighttime)
- Condition: Talk to Blueberry
If one spirit is summoned with Call magic, you can double the power of spells of that spirit’s element. Call magic uses little MP, so it is better to double power via Call magic instead of using the same spell twice.
Attacking with alike magic[edit | edit source]
- Where to learn: Valencia Beach (nighttime)
- Condition: Talk to Lemon
If you use elemental magic on an enemy of the same element, it will deal minimal damage. E.g. Attacking a fire monster with fire magic only deals 1 damage.
About gummy frogs[edit | edit source]
- Where to learn: Valencia Beach (nighttime) / Oturan Village
- Condition: Talk to Lemon / Talk to Shari
Gummy frogs jump in the overworld and can be caught. They become recovery items when caught, but will appear less often if too many are caught. They hop faster when approached.
About gummy worms[edit | edit source]
- Where to learn: Valencia Beach (nighttime) / Oturan Village
- Condition: Talk to Cabernet / Talk to Shari
Gummy worms scurry around the overworld and can be caught. They become recovery items when caught, but will appear less often if too many are caught. They retreat into holes when approached.
About tails[edit | edit source]
- Where to learn: Valencia Beach (nighttime)
- Condition: Talk to Cabernet
Depoison tails and deparalyze tails cure poison and paralysis respectively. In addition to being sold at shops, tails can also be found on the ground or in chests.
About leaves[edit | edit source]
- Where to learn: Valencia Beach (nighttime)
- Condition: Give Lemon a gummy frog during the engima abduction event
By using Jaggy leaves or Spiny leaves, you can buff abilities like Pow or Agi by 1 point. Leaves are not sold in shops, but they are scattered on the ground, so be sure to find them.
Equipping magic[edit | edit source]
- Where to learn: Mimolette Forest
- Condition: Befriend Sticky 1
Up to 8 spells can be equipped at once. If 8 are already equipped, spells learned during battle will not be automatically set.
Equipping armor[edit | edit source]
- Where to learn: Oturan Village
- Condition: Talk to the item shopkeeper without buying or selling anything
Armor is useless if you just have it on-hand. When getting a new piece of gear, equip it from the menu.
Sticker resist effect[edit | edit source]
- Where to learn: Oturan Village
- Condition: Talk to Toro
Put stickers on your body. There are 15 slots, 3 for each part of a person. Placement does not alter their effects. While wearing stickers, damage received from spells of their respective elements will be slightly reduced.
Sticker EXP effect[edit | edit source]
- Where to learn: Oturan Village
- Condition: Talk to Gari
When wearing a sticker, the amount of magic EXP gained when using spells of the sticker's element increases. It is not noticeable with 1 seal, but you can expect a considerable boost with multiple.
Compassion sticker effect[edit | edit source]
- Where to learn: Oturan Village
- Condition: Talk to Toro
Compassion stickers restore 1 HP at the end of each turn in battle. The amount of HP restored will increase relative to how many compassion stickers are equipped.
Action order[edit | edit source]
- Where to learn: Oturan Village
- Condition: Talk to Saba
Agi determines the order of actions. With this in mind, you can strategically control your fights. Your strategies may change greatly whether recovery items are being used by fast or slow characters.
Formation[edit | edit source]
- Where to learn: Oturan Village
- Condition: Talk to Ikura
In battle, characters in the front are more susceptible to enemy attacks. Also, the middle is more prone than the side columns. Formation can be changed in the menu.
How to warp[edit | edit source]
- Where to learn: Oturan Village
- Condition: Talk to Kohada
Warping is done by selecting Memo - World Map in the menu. You can register destinations by talking to the warp dude. However, you cannot do it everywhere due to the warp dude’s whim.
Increasing magic EXP[edit | edit source]
- Where to learn: Oturan Village
- Condition: Talk to Wasabi
Using advanced spells earns you more magic EXP. Cast your most powerful spells to learn magic quickly.
About the report card[edit | edit source]
- Where to learn: Oturan Village
- Condition: Talk to Fugu
The results of your adventures so far are recorded on the report card. The ABC grade reflects not only the win rate of battles, but also the results from Let's Battle. If you want the highest evaluation, play in Let’s Battles.
Let's Onsen[edit | edit source]
- Where to learn: Ricebird Springs
- Condition: Talk to Kappamaki
If you connect MagiVaca with a cable and turn on the power, Let's Onsen appears under Link Mode on the title screen. By entering each other’s onsen, your ability values go up. Only HP and MP recover if you enter your own spring.
Let's Battle[edit | edit source]
- Where to learn: Ricebird Springs
- Condition: Talk to Futomaki
If you connect MagiVaca with a cable and turn on the power, Let’s Battle appears under Link Mode on the title screen. By increasing the number of matches and your win rate, you earn a title according to that rate.
Amigos' mojo[edit | edit source]
- Where to learn: Ricebird Springs
- Condition: Talk to Mahimahi
If you connect MagiVaca with a cable and turn on the power, Let’s Amigo appears under Link Mode on the title screen. Using Let’s Amigo with a friend’s character allows you to use their mojo.
Rank[edit | edit source]
- Where to learn: Ricebird Springs
- Condition: Talk to Awabi
Many ranks can be earned by increasing your battle record. The title is reflected in stat bonuses for all participating characters.
Magic other than your own[edit | edit source]
- Where to learn: Ricebird Springs
- Condition: Talk to Engawa
Only the Protagonist can learn magic beyond their own element via Let’s Amigo. By using Let’s Amigo, you can use the initial spells of the other player’s Protagonist’s element.
Spirit strengths[edit | edit source]
- Where to learn: Cold Honey Palace
- Condition: Learned when Lemon joins the party
Spirits have super-effective relationships. When using magic, stronger spirits counteract weaker spirits and disappear. E.g., If you have a thunder-user against water, the thunder-user will be countered by the water-user.
Deciding combos[edit | edit source]
- Where to learn: Rekcarc Quarry
- Condition: Talk to Worcester
If there are characters in the party who share an element, combos can be set up wherein the faster character casts Call magic, and the slower one casts attack magic. Combos are easier to pull off with MDs.
Desert-walking[edit | edit source]
- Where to learn: Tapioca Tea Village
- Condition: After fighting Fennel, talk to the felin uncle
In the desert, it is best to touch the rainmakers while walking. Touching rainmakers makes it rain, allowing heat-haters to cross the desert.
Calming black sparrows[edit | edit source]
- Where to learn: Opopmat Cave
- Condition: Learned after reuniting with Mace
When you say “Chirp!” to black sparrows, they come closer, and when you say “Tweet!”, they take a step back. Cider is the only party member who can do this.
Learning love magic[edit | edit source]
- Where to learn: Akvavit Castle 2
- Condition: Talk to a water people with Blueberry's special power
If you use Let’s Amigo with 5 people who are the same element as you, you learn love magic. At first, there is only Call Charity, but you can level up and learn new spells if you repeatedly use it.
Learning dark magic[edit | edit source]
- Where to learn: Akvavit Castle 2
- Condition: Talk to a water people with Blueberry's special power
When you Let’s Amigo with 100 people, you learn dark magic. Upon learning it, the Protagonist’s class changes to a dark mage.
Learning light magic[edit | edit source]
- Where to learn: Akvavit Castle 2
- Condition: Talk to a water people with Blueberry's special power
If you learn every spell outside of light magic, you learn light magic. Upon learning it, the Protagonist’s class changes to a light mage.
Notes[edit | edit source]
References[edit | edit source]