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Magic in Magical Vacation

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MVTranslate Icon.png This article covers content from Magical Vacation
Since Magical Vacation is not officially localized in English, all names and terminology will instead be derived from the English fan translation by magicalpatcher.MS Star Check Icon.pnghttps://www.romhacking.net/translations/2662/
Keep in mind that these translations may not be accurate or consistent with the original Japanese version.
Mallow, Kirsche, and Pistachio fighting with magic.

Magic[a] is the foundation of all existence in the Magical Vacation series. Magicians are able to change the laws of physics and conjure magic of their designated element, which is represented by a spirit. There exists a magic element, corresponding spirit, and plane for every known concept in the universe. Extraordinary magicians, also called "Chosen Ones," are able to learn spells from multiple attributes and even bend reality to their will.[1]

Party members cast magic in combat by consuming various amounts of magic points, and learn new spells as their magic levels increase. Damage output is determined by many factors, such as the targets' spirit stat, magic levels, elemental compatibility, equipped stickers, the spell's base power, and whether a Spirit Combo was triggered.

List of spells

Fire

Main article: Toasty
Name MP Strength Area Effect
MV Fire Spirit Icon.png Call Toasty 1 Summons one Toasty
MV Fire Spirit Icon.png Hot grill 4 5 Single
MV Fire Spirit Icon.png Heat fondue 15 5 2x1 half-row
MV Fire Spirit Icon.png Clear Gusty 1 Clears all Gusties
MV Fire Spirit Icon.png Lava shot 40 7 Single
MV Fire Spirit Icon.png Double Toasty 50 Summons two Toasties
MV Fire Spirit Icon.png Searing fireball 80 7 2x2 square
MV Fire Spirit Icon.png Fire breath 40 5 3x1 row
MV Fire Spirit Icon.png Flamethrower 5 5 Single

Wind

Main article: Gusty
Name MP Strength Area Effect
MV Wind Spirit Icon.png Call Gusty 1 Summons one Gusty
MV Wind Spirit Icon.png Puff puff 3 4 Single
MV Wind Spirit Icon.png Mach nine 5 Single Buffs ally's agility by 60%
MV Wind Spirit Icon.png Clear Gloomy 1 Clears all Gloomies
MV Wind Spirit Icon.png Howler 40 5 3x1 row
MV Wind Spirit Icon.png Double Gusty 50 Summons two Gusties
MV Wind Spirit Icon.png Cyclone 80 5 All
MV Wind Spirit Icon.png Wind breath 40 5 3x1 row

Poison

Main article: Gloomy
Name MP Strength Area Effect
MV Poison Spirit Icon.png Call Gloomy 1 Summons one Gloomy
MV Poison Spirit Icon.png Poivre poison 3 3 Single 40% chance of poison (10% max. HP per turn)
MV Poison Spirit Icon.png Grenouille germ 20 3 2x2 square 20% chance of poison (10% max. HP per turn)
MV Poison Spirit Icon.png Clear Pretty 1 Clears all Pretties
MV Poison Spirit Icon.png Cumin contagion 30 5 Single 40% chance of poison (20% max. HP per turn)
MV Poison Spirit Icon.png Double Gloomy 50 Summons two Gloomies
MV Poison Spirit Icon.png Marinara miasma 80 5 2x2 square 20% chance of poison (20% max. HP per turn)
MV Poison Spirit Icon.png Moldy smoke 15 1 All 50% chance of poison (20% max. HP per turn)

Beauty

Main article: Pretty
Name MP Strength Area Effect
MV Beauty Spirit Icon.png Call Pretty 1 Summons one Pretty
MV Beauty Spirit Icon.png Red rose 3 3 Single 20% chance of paralysis for for 3-4 turns
MV Beauty Spirit Icon.png Yellow rose 15 5 Single 20% chance of paralysis for 6-7 turns
MV Beauty Spirit Icon.png Clear Edgy 1 Clears all Edgies
MV Beauty Spirit Icon.png Black rose 50 7 Single 20% chance of paralysis for 6-7 turns
MV Beauty Spirit Icon.png Double Pretty 50 Summons two Pretties
MV Beauty Spirit Icon.png White rose 80 Single Cures ally of poison, numbness, paralysis, sleep, stone, blind, and faint
Removes ally's buffs/debuffs
MV Beauty Spirit Icon.png Siren's charm 40 5 All 50% chance of blind (physical accuracy down 90%) for 6-7 turns

Blade

Main article: Edgy
Name MP Strength Area Effect
MV Blade Spirit Icon.png Call Edgy 1 Summons one Edgy
MV Blade Spirit Icon.png Batonnet 4 5 Single, front row
MV Blade Spirit Icon.png Allumette 20 7 Single, front row
MV Blade Spirit Icon.png Clear Catchy 1 Clears all Catchies
MV Blade Spirit Icon.png Julienne 40 9 Single, front row
MV Blade Spirit Icon.png Double Edgy 50 Summons two Edgies
MV Blade Spirit Icon.png Brunoise 80 11 Single, front row

Sound

Main article: Catchy
Name MP Strength Area Effect
MV Sound Spirit Icon.png Call Catchy 1 Summons one Catchy
MV Sound Spirit Icon.png Spirit's requiem 3 3 Single 40% chance of sleep for 4 turns
MV Sound Spirit Icon.png Spirit's nocturne 15 5 Single 40% chance of sleep for 6-7 turns
MV Sound Spirit Icon.png Clear Rocky 1 Clears all Rockies
MV Sound Spirit Icon.png Spirit's march 40 Single Buffs ally's spirit by 60%
MV Sound Spirit Icon.png Double Catchy 50 Summons two Catchies
MV Sound Spirit Icon.png Spirit's waltz 80 5 All 20% chance of sleep for 6-7 turns

Stone

Main article: Rocky
Name MP Strength Area Effect
MV Stone Spirit Icon.png Call Rocky 1 Summons one Rocky
MV Stone Spirit Icon.png Talc 4 5 Single
MV Stone Spirit Icon.png Fluorite 5 Single Buffs ally's defense by 60%
MV Stone Spirit Icon.png Clear Antsy 1 Clears all Antsies
MV Stone Spirit Icon.png Quartz 40 7 1x2 column
MV Stone Spirit Icon.png Double Rocky 50 Summons two Rockies
MV Stone Spirit Icon.png Diamond 80 5 All
MV Stone Spirit Icon.png Smelly feet 10 5 2x1 half-row 40% chance to debuff defense by 60%
MV Stone Spirit Icon.png Petrify 15 1 All 15% chance of petrification
MV Stone Spirit Icon.png Three eyes 20 5 Single 30% chance of petrification

Insect

Main article: Antsy
Name MP Strength Area Effect
MV Insect Spirit Icon.png Call Antsy 1 Summons one Antsy
MV Insect Spirit Icon.png Locust swarm 3 4 Single 20% chance to debuff power by 40% for 6-7 turns
MV Insect Spirit Icon.png Moth powder 15 6 Single 20% chance to debuff power by 40% for 6-7 turns
MV Insect Spirit Icon.png Clear Sticky 1 Clears all Stickies
MV Insect Spirit Icon.png Bumblebee sting 30 8 Single 20% chance to debuff power by 60% for 8-10 turns
MV Insect Spirit Icon.png Double Antsy 50 Summons two Antsies
MV Insect Spirit Icon.png Goliath charge 60 10 Single, front row 20% chance to debuff power by 60% for 8-10 turns

Wood

Main article: Sticky
Name MP Strength Area Effect
MV Wood Spirit Icon.png Call Sticky 1 Summons one Sticky
MV Wood Spirit Icon.png Acorn 3 3 Single 40% chance to debuff spirit by 40% for 6-7 turns
MV Wood Spirit Icon.png Walnut 20 3 2x2 square 20% chance to debuff spirit by 40% for 6-7 turns
MV Wood Spirit Icon.png Clear Furry 1 Clears all Furries
MV Wood Spirit Icon.png Pinecone 30 5 Single 40% chance to debuff spirit by 60% for 8-10 turns
MV Wood Spirit Icon.png Double Sticky 50 Summons two Stickies
MV Wood Spirit Icon.png Chestnut 70 5 2x2 square 20% chance to debuff spirit by 60% for 8-10 turns
MV Wood Spirit Icon.png Grassy prayer 5 Single Buffs ally's spirit by 60% for 8-10 turns

Beast

Main article: Furry
Name MP Strength Area Effect
MV Beast Spirit Icon.png Call Furry 1 Summons one Furry
MV Beast Spirit Icon.png Hawk power 3 4 Single
MV Beast Spirit Icon.png Rhino power 20 6 Single, front row
MV Beast Spirit Icon.png Clear Rainy 1 Clears all Rainies
MV Beast Spirit Icon.png Lion power 30 Single Buffs ally's power by 60%
MV Beast Spirit Icon.png Double Furry 50 Summons two Furries
MV Beast Spirit Icon.png Powers united All allies Collective MP total ÷ no. of allies All Drains all MP from every ally; total MP drained affects damage output
MV Beast Spirit Icon.png Earthquake 5 5 All
MV Beast Spirit Icon.png Beast army 12 5 All
MV Beast Spirit Icon.png Curse 40 8 Single 20% chance to debuff defense by 60% for 8-10 turns

Water

Main article: Rainy
Name MP Strength Area Effect
MV Water Spirit Icon.png Call Rainy 1 Summons one Rainy
MV Water Spirit Icon.png Blue cascade 4 3 2x1 half-row 20% chance to debuff defense by 20% for 5 turns
MV Water Spirit Icon.png Acid rain 25 3 All 10% chance to debuff defense by 20% for 5 turns
MV Water Spirit Icon.png Clear Zappy 1 Clears all Zappies
MV Water Spirit Icon.png Glacial glaze 50 5 3x2 row 20% chance to debuff defense by 40% for 6-7 turns
MV Water Spirit Icon.png Double Rainy 50 Summons two Rainies
MV Water Spirit Icon.png Snow frappe 80 5 All 10% chance to debuff defense by 60% for 8-10 turns
MV Water Spirit Icon.png Water breath 40 5 3x1 row
MV Water Spirit Icon.png Assimilate 5 Single Buffs ally's agility by 20% for 5 turns
MV Water Spirit Icon.png Ice bubbles 20 5 All 5% chance of paralysis for 3-4 turns

Thunder

Main article: Zappy
Name MP Strength Area Effect
MV Thunder Spirit Icon.png Call Zappy 1 Summons one Zappy
MV Thunder Spirit Icon.png Thunderclap 4 3 1x2 column 10% of numb for 2 turns
MV Thunder Spirit Icon.png Flasher 20 3 2x2 square 10% of numb for 2 turns
MV Thunder Spirit Icon.png Clear Early 1 Clears all Earlies
MV Thunder Spirit Icon.png Lightning 40 5 1x2 column 10% of numb for 3-4 turns
MV Thunder Spirit Icon.png Double Zappy 50 Summons two Zappies
MV Thunder Spirit Icon.png Thunderspark 80 5 2x2 square 10% of numb for 3-4 turns
MV Thunder Spirit Icon.png Thunder breath 40 5 3x1 row

Ancient

Main article: Early
Name MP Strength Area Effect
MV Ancient Spirit Icon.png Call Early 1 Summons one Early
MV Ancient Spirit Icon.png Robonail 3 3 Single 40% chance to debuff agility by 40% for 6-7 turns
MV Ancient Spirit Icon.png Robospring 20 3 2x2 square 20% chance to debuff agility by 60% for 8-10 turns
MV Ancient Spirit Icon.png Clear Toasty 1 Clears all Toasties
MV Ancient Spirit Icon.png Robogear 30 5 Single 40% chance to debuff agility by 40% for 6-7 turns
MV Ancient Spirit Icon.png Double Early 50 Summons two Earlies
MV Ancient Spirit Icon.png Robomissile 80 5 All 20% chance to debuff agility by 60% for 8-10 turns
MV Ancient Spirit Icon.png Hypersonic woof 10 7 3x1 row

Dark

Main article: Inky
Name MP Strength Area Effect
MV Dark Spirit Icon.png Call Inky 1 Summons one Inky
MV Dark Spirit Icon.png Mijote 4 5 Single 20% chance to drain 10% of target's present MP
MV Dark Spirit Icon.png Shadow die 15 7 Single 20% chance to drain 10% of target's present MP
MV Dark Spirit Icon.png Clear spirits 1 Clears all spirits apart from dark, light, and love
MV Dark Spirit Icon.png Abyssal void 50 7 3x1 row 20% chance to drain 20% of target's present MP
MV Dark Spirit Icon.png Double Inky 50 Summons two Inkies
MV Dark Spirit Icon.png Black hole 80 7 All 20% chance to drain 20% of target's present MP
MV Dark Spirit Icon.png Dark breath 40 5 3x1 row
MV Dark Spirit Icon.png Razor pot 25 7 1x2 column
MV Dark Spirit Icon.png Black razor 80 5 All 50% chance to drain 20% of target's present MP
MV Dark Spirit Icon.png Black sun 80 7 All 100% chance to drain 20% of target's present MP

Light

Main article: Holy
Name MP Strength Area Effect
MV Light Spirit Icon.png Call Holy 1 Summons one Holy
MV Light Spirit Icon.png Sunlight 30 5 Single 50% chance of blind (physical accuracy down 50%) for 5 turns
MV Light Spirit Icon.png Moonlight 50 6 1x2 column 40% chance of blind (physical accuracy down 50%) for 5 turns
MV Light Spirit Icon.png Clear Inky 1 Clears all Inkies
MV Light Spirit Icon.png Starlight 70 7 3x1 row 30% chance of blind (physical accuracy down 90%) for 8-10 turns
MV Light Spirit Icon.png Double Holy 50 Summons two Holies
MV Light Spirit Icon.png Spacelight 100 8 All 20% chance of blind (physical accuracy down 90%) for 8-10 turns
MV Light Spirit Icon.png Light breath 40 6 3x1 row
MV Light Spirit Icon.png Dancing lights 15 1 All 30% of blind (physical accuracy down 50%) for 5 turns

Love

Main article: Charity
Name MP Strength Area Effect
MV Love Spirit Icon.png Call Charity 1 Summons one Charity
MV Love Spirit Icon.png Angel's smile All Single Restores ally's HP relative to MP consumed
MV Love Spirit Icon.png Angel's kiss All Single Restores ally's MP relative to MP consumed
MV Love Spirit Icon.png Angel's shout All All Restores allies' HP relative to MP consumed, divided by no. of allies
MV Love Spirit Icon.png Angel's charge 20 Single Buffs ally's MP% by 20%
MV Love Spirit Icon.png Double Charity 50 Summons two Charities
MV Love Spirit Icon.png Angel's hug 60 Clears spirits of all attributes
MV Love Spirit Icon.png Recover All Single Restores ally's HP relative to MP consumed
MV Love Spirit Icon.png Mindpower 40 10 Single 20% chance of paralysis for 6-7 turns

See also

Notes

  1. Japanese: 魔法, Hepburn: Mahō

References


Characters
Party ProtagonistPistachioAranciaGanacheKirschePecheBlueberryLemonLatteCassisCiderSesameChocolatCabernetOliveCandyChappyPotPucine the 4thDodoRicebirdPookaGummy FrogPuttyBrownMagic doll
Characters MadeleineBiscottiChardonnayVanillaBalsamicoPizzaVolcaneraTiramisuMousseMille-feuilleChiffonMeloneTortillaTarteTatinGateauParmesanQuattro FormaggiDab HasnelGrenadinePeabee AnjayMaceCinnamonGingerNectarMuskCocoaRad HasnelShallotKleinBlackcurrantEquillekrewKerendu
Spirits FireWindPoisonBeautyBladeSoundStoneInsectWoodBeastWaterThunderAncientDarkLightLove
Locations
Material Realm Will-o'-Wisp AcademyValencia Beach
Light Realm Mimolette ForestForest CaveOturan VillageWetsomus RuinsRicebird FieldsRicebird SpringsGreen Tea VillageCold Honey PalaceRekcarc QuarryVille de SourisTour de la RocheUfot VillageIko Domnag
Dark Realm Spollacs Swamp EdgeMasala Chai VillageIce IslandGelato CaveTapioca Tea VillageEcir ThicketMuy Mot DesertOpopmat CaveAkvavit CastleEnigma ForestTreeman's ColonyOsim VillageEastern ForestMt. MorbierAbos VillageSpollacs SwampBrownie CavernToptoh Mines
Abyssal Realm The Great RockGazpacho VillageTandooriThe BadlandsMay VillagePyramidArkoAbyssal CorridorLand of DarknessDespair SwampDrazzig GrottoHall of Rebirth
Bonus dungeons Garam MasalaTuoekatYekrut
Gameplay
Gameplay CombatMagicItemsEquipmentStickersLink Mode
Menu BiraBestiaryMagic notebook
Development
Corporate NintendoBrownie Brown
Staff Nobuyuki InoueShigeru MiyamotoShinichi KameokaTsukasa Masuko
Other Media
Guidebooks Magical Vacation Complete GuideMagical Vacation: A Mysterious World
Manga The Day Before Seaside School