Pescato

Pescato is the only town on the west half of Cassia, in addition to being a major settlement of the Otters. There is a shop and an inn where the player can buy items and rest up. Additonally, there is an NPC who tells town history and folklore named Gene.

To the west is the entrance to Nata De Coco, and to the east is a dock where the player can head to Ambergis Prep later on in the game. There is also an NPC who can make a Pooka String from 50 rainbow shells, and a traveling putty by the pier.

Arrival in Pescato
Shortly after discovering the body of their classmate Mokka, the duo of Lassi and the player head to Pescato to see what's going on in town. They're introduced to Detective Beignet, and discover that the town has been plagued by quite a few different issues, mainly that a lot of personal belongings of the otters have gone missing and that it's very very cold. The player can talk to several of the townsfolk seen outside, and they quickly discover that a lot of people are blaming a creature called the Hermit lab for all the town's woes.

After exploring for a bit, one of the townsfolk, an otter named Mick, gets upset that the detective is being incompetent and runs back home. The player can follow Mick back home, and doing so will lead to Lassi and the player making a very awful discovery - Mick has Mokka's head and is using it to power his furnace! Naturally, the duo tries to take the battery back, but can't since Mick needs it to stay warm. However, after some debating, he finally gives them a deal - Defeat the Hermit lab, get back his toolbox key, and he'll hand over Mokka's head.

Eventually, the player does so and brings back the toolbox key to Mick as well as some other stolen goods. True to his word, Mick gives them the battery back and they bring it to Mokka's body, successfully reanimating him.

The Dwarves and the Fire Otter
After reviving Mokka, Lassi suggests they ask the dwarves for assistance upgrading their rocket. They are met by Caldarroste outside the village, who informs them about the pirates' malicious intent and their freezing machine. He encourages them to go out to their hideout at the Dragon God Cave.

If the player chooses to go talk to the dwarf in Pescato, they discover that the dwarves need a mystic mouse to upgrade the rocket.

The player can also talk to the town lorekeeper, Gene, about why the dwarves ended up there in the first place. According to Gene, the Dwarves were originally from Razen and often went in and out of Cassia to ship goods. However, one day Razen's orbit of Nova changed, and the planet became much hotter and they were unable to return. The dwarves eventually learned of a magical item called the aquarino, and decided to try using it to upgrade their ship to handle the hot temperatures. It worked, but upon returning to Razen, they were banished because they practiced dwarven engineering outside of the planet.

The player can also ask Gene about two other topics, the Fire Otter and the aquarino. The tale of the Fire Otter is available by default, but the player has to make a trip to Nata De Coco to learn more about the aquarino. As Gene tells it, the Fire Otter is a legend in Pescato. It's said that during the original ice age on Cassia, the otters were slowly dying off due to the lack of warmth, as all they had were campfires. Eventually, one day an otter learned fire magic and shot fire into a cup of water, which burned long enough to last them through the ice age. Some people believe that the otter will one day return to save the people once again, and hold out hope that their new ice age will be ended by him.

When asked about the aquarino, Gene clarifies that it's the same cup of water that the fire otter lit ablaze all that time

ago. The water never froze nor evaporated regardless of the conditions, but it was also dangerous because whenever mixed with other water, it'll gain the aquarino's properties. That's why the aquarino is stored in Nata De Coco -- so it can remain safe no matter what.

The Long John Brothers
Whenever the player decides to storm the pirate hideout, they'll be stopped by an otter named Malcom. Malcom seems relieved that they're going to finally take care of the pirates, but he wants them to stop by their house first. Upon doing so, they meet Malcom's brother, Angus -- the owner of the Hermit lab. He seems a bit frustrated that the player beat up their pet, but is happy to aid them in their journey. He gives them a pair of Long Johns, and sends them on their way to meet back up with Malcom, who escorts them to the Dragon God Cave.

Thawing the Planet
After thawing Cassia out and successfully defeating the pirates, the player and company return to Pescato after being discovered wiped out on the beach by Beignet. There, they are thanked by the villagers and informed by Beignet that wizards are being kidnapped by the pirates, and he didn't know when to act. Lassi suspects that Madeleine was also taken by the pirates, and Beignet suggests that they go to Puffoon to contact the Space Police at their HQ. He assures them that they'll send a troop to Gren to free the wizards. Lassi seems interested in this tidbit of information which becomes useful later.

The player can also talk to an NPC to receive a choice between a pair of Holey Socks and an Old Sweater. Both items are relatively useless, but it's the thought that counts.

The player can find one of the dwarves back in town, and when talking to him, he offers to upgrade the ship. After the upgrade, the player departs Cassia for the time being.

Trivia

 * The name Pescato could be a derivative of the Spanish word "pescado", or the word "pescatto" in Portuguese. Both mean "fish".
 * Alternatively, the word "pescato" is Italian for "having fished".
 * There is an NPC on the pier who can make snow cones, but he disappears after the planet thaws out.
 * The entrance to Nata De Coco gets sealed off for a bit after the planet is thawed.
 * Both the Holey Socks and the Old Sweater are relatively bad items, but it's nice anyways.