Pyramid

The Pyramid (ピラミッド, Piramiddo) is a dungeon in Magical Vacation located in the Abyssal Realm. The wicked Ohm Zaneil lives here and observes the Abyssal Realm omnisciently, punishing those who dare disturb its natural order.

Geography
The Pyramid’s exterior is mostly gold with hieroglyphs etched into the walls and pillars. Leading up to the main entrance are two columns of sphinx statues. The interior is full of forked paths illuminated with violet flames, and the main passageways are blocked off by red Terracotta Pots.

Summary
The party is tasked with defeating Ohm Zaneil to bring back the mudmen of May Village. The reward for completing this quest is a Light Veil.

Since the monsters in this dungeon are primarily Stone elemental, having Arancia on the team will make battles significantly faster if she has learned her final spell, Spirit's Waltz. It is also recommended that players have several Stoneoff Tails, as some enemies cast Three Eyes (single target) or Petrify (AoE) to inflict Petrification.

Finding Ohm Zaneil
To reach the room where Ohm Zaneil is located, Gummy Frogs must be fed to the Terracotta Pots in a specific order so they can disappear. If the order is done incorrectly, the sacrificed Gummy Frogs cannot be retrieved.

The first main hall is blocked by Igen (ギーネ, Gīne) on the left, and Arupmet (スカンテ, Sukante) on the right.


 * Give Igen a Blue Frog
 * Give Arupmet a Green Frog

The second main hall is blocked by Ecuttel (ツベッキャ, Tsubekkya) on the left, Regnig (ガウショニベ, Gaushonibe) in the middle, and Supotco (コター, Kotā) on the right.


 * Give Regnig a Red Frog
 * Give Ecuttel a Green Frog
 * Give Supotco a Blue Frog

Monsters
Like most other dungeons, the Pyramid has random encounters, but battles will also occur when the player attempts to open any chests. Luckily, none of the chests are empty, and they all contain bountiful treasures.

Spirits
The spirits in this area are locked behind special doors like the ones in Cold Honey Palace, each labelled with the emblem of a certain spirit. To unlock these doors, the player must have befriended at least three of the spirits depicted on the emblem.

Depending on what element was chosen at the beginning of the game, Spirit 7 of that element will not appear in the Pyramid. It instead appears in the very first area of Mimolette Forest.


 * Water Spirit 7 - Pyramid 9
 * Give 30 Aqua Coins
 * Love Spirit 7 - Pyramid 9
 * Only joins if no Gummy Frogs have been caught or purchased
 * Wood Spirit 7 - Pyramid 10
 * Give 50 pinecones
 * Only appears if 300 or more pinecones have been picked up
 * Ancient Spirit 7 - Pyramid 4
 * Give 27 Antiqua Coins
 * Beast Spirit 7 - Pyramid 4
 * Give 80 Unstun Tails
 * Poison Spirit 7 - Pyramid 7
 * Give 80 Deparalyze Tails
 * Insect Spirit 7 - Pyramid 7
 * Give 40 Yellow Worms
 * Thunder Spirit 7 - Pyramid 9
 * Give 21 Tonitrus Coins
 * Blade Spirit 7 - Pyramid 9
 * Give 10 Gladius Coins
 * Drop all Gummy Frogs (can be avoided with Cassis)
 * Stone Spirit 7 - Pyramid 9
 * Give 40 Blue Frogs
 * Only appears if 500 or more Gummy Worms have been caught
 * Sound Spirit 7 - Pyramid 10
 * Give 20 Vox Coins (10 with the Small Ocarina and Arancia)
 * Fire Spirit 7 - Pyramid 10
 * Give 40 Ignis Coins
 * Wind Spirit 7 - Pyramid 10
 * Give 40 Ventus Coins
 * Beauty Spirit 7 - Pyramid 10
 * Give 12 Decor Coins
 * Own 0 Gummy Worms

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