Pirate otter

Pirate otter is the name of six enemy varieties encountered in Magical Starsign. They are a group of villainous otters that assist Kale in his goals throughout the game.

Profile
Pirate otters are large otters that wear pirate uniforms with blue, red, or green coloration. This includes a vest, bandana, armbands, trousers, and a large seashell necklace. They sometimes carry a bag and a dagger on their belt, and can wield swords, anchors, and fishing rods in battle.

Enemy
Six varieties of pirate otters are encountered by the player during the course of the game.

189
The first version of the pirate otter encountered is number 189, a blue-colored version, as part of a scripted battle in the Great Dragon Road. Despite having the water starsign, this enemy does not possess any spells. They are only capable of one physical skill, slug, which they will use on a random member of the party each turn. An identical version of this enemy with increased stats is later fought as a group of four on the second visit to Assam, then two again immediately after in conjunction with two number 192 pirate otters. Two more are fought with a single number 192 pirate otter in Yggsalad. On Razen, another upgraded version returns in Condimen Tower.

Bestiary entry
Bored with life in the sticks, these otters have started running amok to amuse themselves. They leave a trail of wedgies in their wake.

188
The second version of the pirate otter encountered in the same dungeon is the red-colored number 188. This version acts identically to 189, but has increased stats.

Bestiary entry
Bored with life in the sticks, these otters have started running amok to amuse themselves. They leave a trail of wedgies in their wake.

192
The third version of the pirate otter is first encountered in Carbonara Jungle on Gren after defeating the totem bomb, arranged in a row of three. A row of four is then fought in Assam. During the second visit to Cassia, this version also appears in a boss battle with Chard (number 196). It is again encountered when returning to Assam on the second visit to Gren, and then again inside of Yggsalad. Unlike the pirate otters encountered prior, this enemy wields a sword, and thus has a different set of physical skills. It has two attacks, the powerful leaping slash and the appropriately named weak slash, both of which target a single member of the party. Weak slash is capable of lowering the target's defense.

Bestiary entry
Bored with life in the sticks, these otters have started running amok to amuse themselves. They leave a trail of wedgies in their wake.

211
The fourth version of the pirate otter is the green-colored number 211, first encountered in Condimen Tower on Razen, before being found later in the Phunnel Pit on Nova. It acts identically to numbers 189 and 188, but with increased stats.

Bestiary entry
Bored with life in the sticks, these otters have started running amok to amuse themselves. They leave a trail of wedgies in their wake.

212
The fifth version of the pirate otter encountered is number 212 at Condimen Tower, and later in the Phunnel Pit. It wields an anchor, and can use the skill item slash to destroy one of the party's items, dealing damage to a single member. It can also use a standard attack without this ability, slice and dice, to similarly strike a single member.

Bestiary entry
Don't let its adorable exterior fool you. The otter buccaneer is a fierce fighter equipped with an anchor that can smash items--and it's not afraid to use it!

213
The sixth and final version of the pirate otter encountered is number 213 at Condimen Tower, and later in the Phunnel Pit. It wields a a fishing rod, and can use the skill item slash to steal the party's bira, dealing damage to a single member. They can also use single-rod catch to deal damage without stealing bira. Both of its attacks have an indeterminate target, making the ability to perform reflex guards random.

Bestiary entry
Like all otters, the otter rogue loves to fish--especially when it's fishing for wallets.

History
See Astro Pirates.

Trivia

 * The stat-increased variations of number 189 do not have their own entries in the bestiary.