Salamander Cave

The Salamander Cave is a location on Gren. It is the current home of the salamanders, as they have been kicked out of Yggsalad, the Holy Tree, by the pirates. There is not much here, just an inn and a few salamanders the player can talk to.

Plot
Once the player defeats the Totem bombs outside the entrance, they can enter the Salamander Cave. Here they can talk to a few salamanders, and learn a little bit about their people. According to one of the salamanders, there has never been a salamander magician, and if they do exist, they're a freak. Another salamander mentions that they lost their holy tree 5 years ago to the pirates.

If it's the player's first time in the cave, they'll also see Semolina, Farina, Durum, and Lord Persimmon here.

Lord Persimmon can be spoken to by the player, and he will introduce himself for the first time. He reveals himself to be one of the many kidnappers responsible for the disappearances of many wizards across the galaxy, and it is implied he is to take Farina away as well. He asks the player to hand over any wizards he knows of, and they can answer yes or no to his question. Either way, this dialogue choice has no impact on the plot as he does not kidnap anyone.

Durum expresses his remorse for his actions, and has a strong desire to return to the village. He seems to be pondering on what "must be done". The player can also talk to Semolina, who is standing watch over Farina while she sleeps. Semolina says that Durum plans to have her and Farina switch places, and she will be handed over to the pirates in Farina's place. She seems confused, but ultimately decides that sleep is the best answer. She advises that the player and their party do the same. It is here that the player can rest at the inn for free instead of paying any Bira like normal.

In the morning, Farina and Lord Persimmon are gone. Durum is seen watching over a sleeping Semolina. When interacted with, he apologizes for the events of the day before, stating that he regrets what he said and that he knows what must be done in order to return to the village. He makes a mistake and calls Semolina Farina instead, showing proof that they did indeed switch out and that it's actually Semolina that had been given to the pirates. This is further proven by Lassi, who looks over at the sleeping felin and notices that she appears different than before. Durum tells them to get away from her before they have too good of a look, which strikes Mokka as suspicious. Lassi wonders what he means, but they can't really investigate as there are more urgent matters on hand at this time.

Trivia

 * All of the salamanders that reside in the cave have a strange "SLURP" tic that they do while they speak.
 * The only two main characters that are salamanders, Lord Persimmon and Chai, do not have this speech tic.
 * While the cave itself does not have a proper name, all the salamanders here are named after different types of soups or stews, like gazpacho or panada.
 * If Chai is present in the party, talking to the female salamander who thinks that salamander wizards would be freaks (Gazpacho), he has extra lines of dialogue.
 * If Lord Persimmon is spoken with after the initial conversation with him, he will start to "SLURP" like the other lizards.