Protagonist (Magical Starsign)

"Last but not least, a student of (light/dark) magic whose charisma holds this ragtag group together."

The Protagonist is the main character of Magical Starsign. They are semi-customizable, with the player choosing their gender, name and Affinity (between Light and Dark) at the beginning of the game. The choices made will change certain aspects of other characters throughout the game; namely, the affinities of Kale and Madeleine. They cannot actually be named "Protagonist", as the game has an eight character limit.

The male version makes a non-canon appearance in Knights of the Universe as Mash Blanc (マッシュ・ブラン, Masshu Buran), a Fire mage. He is integrated into the cast of Magical Vacation in place of that game's protagonist. He is also joined by Sorbet in this appearance, who acts as his romantic interest.

Male
The male protagonist is a young, thin boy with orange-brown hair and blue eyes. He wears a helmet-shaped cap embroidered with his signature symbol. He has an upper-chest piece with decorated shoulder pads, as well as forearm-length gloves. Along his lower chest is a decorated display over his saggy, lowered-to-foot pants. His pants are further tucked into his shoes at the bottom.

Female
The female protagonist is a young, thin girl with blonde hair and purple eyes. She wears a long, pointed cap embroidered with her signature symbol. She has a yellow bow tie, and a winding shoulder garb over her skirt. She wears a pair of cloth bracelets and ankle-height tucked boots.

Beginning the Journey
The protagonist attended Will-o'-Wisp Academy as a student, learning about magic and Starsigns. In this time, they met and created close bonds with a group of friends.

One day, while attending class, Pico asked the protagonist if something may have happened to Miss Madeleine, as she was late to class. Sorbet reminded the two that it was a common occurrence for her to be late, and that she might be finishing her lesson plan. The group continued to discuss the subject, until Lassi alerted everyone that she was coming. Madeleine stormed into the room, telling her students good morning. The class began to argue with her over the fairness of them being punished given she was always late to class, to which she promised to always be on time in the future.

During school that day, the protagonist, walking with Pico, Sorbet, and Chai, found Lassi and Mokka eavesdropping on Miss Madeleine and Principal Biscotti. Lassi turned around, and openly wondered what the faculty members were talking about. The party then overheard their conversation, including Biscotti's plan to send Madeleine to Puffoon, the wind planet, to deal with Master Kale, a once-student of hers, and a group of pirates and mages. The listening group broke into the room, questioning if Madeleine really was leaving, to which she assured them that they were not intended to hear those statements.

After school the same day, Madeleine summoned the group to the school's meditation room. The group told the protagonist to talk to her in the back of the room. After the protagonist approached her and she answered some questions from the students, she taught them to fight and wield magic.

Three Months Later
Three months after Madeleine left the school on her elusive mission, the Protagonist was told that Lassi had gone missing. While Pico and Chai investigated, the Protagonist chose to either search for her alone, or be joined by Mokka. In the hidden room upstairs in the Academy, the Protagonist found Sorbet, who had discovered a stone ladder in the corner of the room. If he was not already with them, Mokka joined the Protagonist.

After climbing the ladder, the group was led to a room with a large door. After approaching the door, it awakened as a living being, the Door to the Heavens. It claimed that it could only let through to the heavens beings who display extraordinary power, magic of Light or Dark affinity. After instructing the Protagonist, they displayed their magic outwardly, signalling their worthiness. The door opened for the group, allowing them to proceed to the passage beyond.

Mokka detected footprints on the ground in the area, and said that they continued up the ladder at the end of the hallway. After climbing the ladder, the group was led to multiple rockets at the very top of the academy building. Pico and Chai caught up with the group at the same time. Lassi, inside one of the rockets, triggered it into ignition, opening the top of the school as a launchpad and sending herself into space, all while leaving her friends behind her wounded in the rubble. The protagonist then got up and entered one of the rockets, following Lassi across space.

Arriving on Erd
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Ominous Building
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Imprisoned by Robots
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Meeting the Spiny Moles
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Hunting the Ant Queen
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Using the Diggy Claws
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Where the Stars Sleep
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Stealing Neumann
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Arriving on Cassia
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Finding Mokka
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Replacement Battery
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Great Dragon Road
To be added

Face-Off With Master Chard
To be added

Installing the Mystic Mouse
To be added

To be expanded

Knights of the Universe
To be added

Super Smash Bros. Brawl
The male version of the protagonist appears in the game as sticker #627. As he has no name in his original appearance, he is simply called "Boy". His effect type may be a reference to his appearance in Knights of the Universe, where he is depicted as a fire mage.